An analog look at the quintessential digital object.
The Utah Teapot is a beloved staple of the computer graphics community and one of the most important objects in the history of computing. Martin Newell, while a PhD student at the University of Utah, modeled a teapot as a test for new rendering and shading algorithms he was developing. Since his first model in 1975, the Utah Teapot has been the "Hello, world!" of computer graphics—first tests of material, shading, reflection algorithms are almost always teapots.
These photographs are decidedly analog but, like the computer teapot, are made with light and illusory. Carefully staged lighting strikes a glass teapot, creating two-dimensional shadows that pop as 3D teapots.